{"id":2172,"date":"2019-06-26T09:27:24","date_gmt":"2019-06-26T14:27:24","guid":{"rendered":"https:\/\/thestudiolounge.com\/?p=2172"},"modified":"2019-06-26T09:27:24","modified_gmt":"2019-06-26T14:27:24","slug":"steinberg-releases-update-for-cubase-with-ara-2-support","status":"publish","type":"post","link":"https:\/\/thestudiolounge.com\/index.php\/2019\/06\/26\/steinberg-releases-update-for-cubase-with-ara-2-support\/","title":{"rendered":"Steinberg Releases Update For Cubase With ARA 2 Support"},"content":{"rendered":"<p>New maintenance update for Cubase available and its headliner is ARA support! 10.0.30 boasts ARA 2 compatibility, with over 40 fixes and small workflow enhancements for you to discover.<\/p>\n<p><strong>Cubase 10.0.30 New Feature<\/strong><br \/>\nARA 2 support is now available with this version. This feature can be found under the Extensions heading. There are three ways to apply ARA-capable Extensions to an audio event:<br \/>\n&#8211; Audio Menu &gt; Extensions &gt; Choose Extensions (e.g. Melodyne)<br \/>\n&#8211; Context Menu on Audio Events &gt; Extensions &gt; Choose Extensions<br \/>\n&#8211; Info Line in project window for selected Audio Events &gt; Extensions &gt; There you can either select an Extension, or you can read which Extension is already active for the selected event.<br \/>\nThe Extension item only appears if ARA-enabled extensions have been found by Cubase. If there is nothing on the system, you won&#8217;t be able to see it in the menu.<\/p>\n<p><strong>Issues &amp; Improvements<\/strong><\/p>\n<p>Audio Alignment<br \/>\nIn Cubase 10.0.30, the Audio Alignment function is also able to turn the phase of the signal by 180\u00b0 if necessary, to provide clean and steady sound.<br \/>\n&#8211; When applying Audio Alignment with the Prefer Time Shifting option, the inversed phase of the target is detected and corrected automatically. The phase inverse is applied as a real-time process.<br \/>\n&#8211; The real-time Phase Inverse process can also be applied manually by setting the parameter in the Info Line.<\/p>\n<p><strong>List of resolved issues<\/strong><br \/>\nThe following list details resolved issues and improvements in this version.<\/p>\n<p><strong>Audio Alignment<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where unintentionally applying clips to missing media files could render the application unreliable.<\/li>\n<li>An issue has been resolved where Audio Alignment did not work correctly on project sample rates other than 44.1 or 48 kHz.<\/li>\n<\/ul>\n<p><strong>Audio Connections<\/strong><\/p>\n<ul>\n<li>Improved behavior when assigning multiple busses at once using modifier keys in the Audio Connections window.<\/li>\n<\/ul>\n<p><strong>Audio Export Window<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where selecting disabled items in the Audio Export window were still possible with the mouse wheel.<\/li>\n<li>An issue has been resolved where the Export Channel option in the Audio Export window was not preselected when changing preferences.<\/li>\n<\/ul>\n<p><strong>Automation<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where overwritten Automation was read incorrectly when the reduction level was set to 0%.<\/li>\n<li>An issue has been resolved where activating Show Data on Tracks in the Automation Panel settings could render the application unreliable.<\/li>\n<\/ul>\n<p><strong>Control Room<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where the Mixconvert Center level would automatically be set to -\u00a5 when applying the Audio Connections Output Channels default preset.<\/li>\n<li>An issue has been resolved where the Control Room area would not be displayed correctly when toggling between projects.<\/li>\n<\/ul>\n<p><strong>Converting Tracks<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where converting tracks would not result in expected track names.<\/li>\n<\/ul>\n<p><strong>Direct Offline Processing<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where certain languages could be displayed in truncated form when working with the Normalize process.<\/li>\n<\/ul>\n<p><strong>Editing<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where the Scrub tool was not working correctly when using the editor on a secondary screen.<\/li>\n<li>An issue has been resolved where Nudging crossfades in the Quantize Panel when using Folder Track Group Editing could led to nudging events.<\/li>\n<\/ul>\n<p><strong>Expression Maps<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where scroll bars in the Expression Maps setup window were invisible.<\/li>\n<\/ul>\n<p><strong>Hardware<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where USB MIDI connections were not automatically recovered after temporary disconnecting a device.<\/li>\n<li>An issue has been resolved where the MIDI Device Manager would not automatically reconnect to external MIDI ports.<\/li>\n<li>An issue has been resolved where the MIDI Reset command could reset faders on external controllers.<\/li>\n<\/ul>\n<p><strong>Metering<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where Input Bus Metering did not work correctly when Direct Monitoring was active.<\/li>\n<\/ul>\n<p><strong>MixConsole<\/strong><\/p>\n<ul>\n<li>Improved MixConsole user interface responsiveness when expanding the EQ Rack.<\/li>\n<li>An issue has been resolved where the left zone of the MixConsole would reset every time the right zone was activated or switched.<\/li>\n<li>An issue has been resolved where gain reduction meters were missing on dynamic modules in the MixConsole channel strip user interface.<\/li>\n<li>An issue has been resolved where combining automation of VCA master and slaves could render the application unreliable.<\/li>\n<li>An issue has been resolved where, after copying and pasting channel settings, existing pan settings would not be included.<\/li>\n<li>An issue has been resolved where assigning routing for multiple channels at once using the SHIFT modifier key could render the application unreliable.<\/li>\n<li>An issue has been resolved where MixConsole Quick Link was not working correctly when using EQ sliders.<\/li>\n<\/ul>\n<p><strong>Plug-in<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where VST AmbiDecoder did not receive any signal on output busses.<\/li>\n<li>An issue has been resolved where ModMachines\u2019s manual modulation mode took LFOs into account.<\/li>\n<\/ul>\n<p><strong>Plug-in Manager<\/strong><\/p>\n<ul>\n<li>VST Plug-in Manager now allows Enabled\/Disabled and Reactivate for multiple selected plug-ins at once.<\/li>\n<\/ul>\n<p><strong>Pool<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where dragging more than 5000 files between folders in the pool could render the application unreliable.<\/li>\n<\/ul>\n<p><strong>Preferences<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where the Legato Mode: Between Selected Notes Only preference was not remembered.<\/li>\n<li>An issue has been resolved where the Connect Sends Automatically for Each Newly Created Channel setting was not working correctly on group channels.<\/li>\n<\/ul>\n<p><strong>Process Bars<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where the Reinterpret Bars function did not work as expected.<\/li>\n<\/ul>\n<p><strong>Project Window<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where converting tracks from multi-mono to interleaved format resulted in incorrect track names.<\/li>\n<li>An issue has been resolved where confirming the prompt to switch timeline to bars\/beats could render the application unreliable.<\/li>\n<li>An issue has been resolved where an automation track inside a closed folder could not be deselected when selecting a new track.<\/li>\n<li>An issue has been resolved where replacing a track picture by dragging a file from the Finder could render the application unreliable (macOS only).<\/li>\n<li>An issue has been resolved where opening the Auto Fade window could render the application unreliable.<\/li>\n<li>An issue has been resolved where toggling Visibility Zones in the project window could render the application unreliable.<\/li>\n<li>An issue has been resolved where Save and Save As key commands did not work when the HALion user interface was in front.<\/li>\n<\/ul>\n<p><strong>Remote Devices<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where Generic Remote commands could not access defined Insert plug-in slots.<\/li>\n<\/ul>\n<p><strong>Sample Editor<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where the Sample Editor Warp Marker changed to being nearly invisible.<\/li>\n<\/ul>\n<p><strong>Score Editor<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where switching Workspaces involving the Score Editor could render the application unreliable.<\/li>\n<li>Improved support of double dotted notes.<\/li>\n<\/ul>\n<p><strong>Stability<\/strong><\/p>\n<ul>\n<li>An issue has been resolved where quitting Cubase with an open pop-up window could render the application unreliable.<\/li>\n<li>Improved stability when loading projects from earlier versions.<\/li>\n<li>An issue has been resolved where certain Track Archive files could render the application unreliable.<\/li>\n<li>An issue has been resolved where converting tracks while Automatic Hitpoint creation was active could render the application unreliable.<\/li>\n<li>An issue has been resolved where opening multiple Channel Settings could render the application unreliable.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>New maintenance update for Cubase available and its headliner is ARA support! 10.0.30 boasts ARA 2 compatibility, with over 40 fixes and small workflow enhancements for you to discover. Cubase 10.0.30 New Feature ARA 2 support is now available with this version. This feature can be found under the Extensions heading. There are three ways [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":2173,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"advanced_seo_description":"","jetpack_seo_html_title":"","jetpack_seo_noindex":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[34],"tags":[438,437],"class_list":["post-2172","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-software-news","tag-ara-support","tag-cubase"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/thestudiolounge.com\/wp-content\/uploads\/2019\/06\/52264-large.jpg","jetpack_sharing_enabled":true,"amp_enabled":true,"_links":{"self":[{"href":"https:\/\/thestudiolounge.com\/index.php\/wp-json\/wp\/v2\/posts\/2172","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/thestudiolounge.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/thestudiolounge.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/thestudiolounge.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/thestudiolounge.com\/index.php\/wp-json\/wp\/v2\/comments?post=2172"}],"version-history":[{"count":0,"href":"https:\/\/thestudiolounge.com\/index.php\/wp-json\/wp\/v2\/posts\/2172\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/thestudiolounge.com\/index.php\/wp-json\/wp\/v2\/media\/2173"}],"wp:attachment":[{"href":"https:\/\/thestudiolounge.com\/index.php\/wp-json\/wp\/v2\/media?parent=2172"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/thestudiolounge.com\/index.php\/wp-json\/wp\/v2\/categories?post=2172"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/thestudiolounge.com\/index.php\/wp-json\/wp\/v2\/tags?post=2172"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}